Assemble Entertainment is excited to introduce, after the fabulous reception to the Steam PC demo a few months back, that Tower Tactics II will be entering the exciting Early Access phase on October 8th 2026. It has a myriad of exciting new features, compelling elements and content combinating in excess of 80+ hours of gameplay!
Tower Tactics II, the sequel to the successful Tower Tactics: Liberation, fuses the strategic depth of deck-building roguelikes with the action of tower defence to create a battle experience like no other. It's bigger than ever and the challenges presented mark this down as the most impressive of all recent iterations.
Deploy powerful towers, collect valuable game changing trinkets, build your deck and unleash devastating spells as you fight to survive and win!! ​ New challenges await! Can you survive the dangers of the all new Sector 4? It won’t be easy but you’ll have powerful new tools at your disposal.
The Sal'koth invasion threatens the universe once again. Guided by Kaya, a new generation of heroes must uncover what is happening, strengthen their abilities and fight their way through increasingly dangerous encounters. As they complete quests and discover new powers, they will have to overcome the Sal'koth and ultimately find a way to save the universe.
Getting it Perfect
Developer Quote // “Throughout Early Access, I plan to add more cards, trinkets, enemies, content and features, while also refining existing systems based on your feedback. The core gameplay is already there, but I want to keep improving and expanding the game together with you. Tons of towers, enemies, events and different ways to play ​ – Creative Hub tools to create your own content and share it through Steam Workshop. At launch, the game features a quest-based storyline with tons of post-game content and 4 additional game modes beyond the main adventure. I currently expect Tower Tactics II to stay in Early Access for around 1–2 years”.
Sector 4 – Danger
Every decision can change the course of battles as relentless enemies push your defences to their limits. With new heroes, abilities, upgrades and unpredictable encounters around every corner, no two runs play the same. Adapt your strategy, experiment with powerful combinations, and fight your way through Sector 4 if you’re strong or adept enough to survive it.
Will you conquer Ascension 10 with each character?
With the EA Steam version there will be 5 playable characters, 4 with unique card pools and gameplay strategies, and a fifth character that lets you play special decks with unique twists. Countless build combinations are also presented!
Goodies
Map Editor and Steam Workshop: Create your own maps and share them with the world on Steam Workshop, and download the ones you like made by the community!
Full controller support: Tower Tactics II was designed with controller and Steam Deck support in mind!
New mechanics: Hero cards, powerful temporary effects, card items, new status effects like Burn, Poison and Frail, new combat types, new enemy abilities and much more!
Enhanced metaprogression: Customize your loadout by equipping different starting hero cards and trinkets, and place new & powerful offerings in the completely revamped Sanctuary to increase your power!
Tons of new content: New cards, enemies, tiles, decks, game modes, maps, trinkets!
Tower Tactics II continues to expand, with more quests planned, ​ revealing the full story in the near future
Assemble Entertainment is an independent publisher based in Germany, best known for indie hits such as Sticky Business, Roadwarden, Decktamer, Paddle Paddle Paddle, Grind Survivors and the Endzone franchise. Since 2016, Assemble has released more than 50 games across different genres, including cozy, horror, strategy and roguelike and has established itself as a trusted partner for bringing original indie projects to market. ​
About Asraworks
Asraworks is the solo game development studio behind the Tower Tactics series. Focused on creating highly replayable strategy games with deep systemic gameplay, asraworks combines deckbuilding, roguelike progression and tower defense into experiences that reward experimentation, creative builds and player expression. Tower Tactics II is the studio's biggest project to date, built on years of player feedback and a passion for endlessly replayable strategy games.
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